Venture
Create After Class
The Digital Makerspace.
About
Create After Class is a digital makerspace for K-12 students. It gives students access to creative and technical tools that allow them to build real projects across multiple subject areas. Rather than simply reading or watching, students actively create outputs.
Core features
- Nine Creative Frontiers: Covers areas such as design, entrepreneurship, programming, robotics, gaming, music, and science.
- Project-Based Learning: Students create downloadable and usable outputs instead of just consuming content.
- Multiple Learning Modes: Includes deeper creative challenges, shorter concept activities, and guided workshops.
- Progress Tracking: Gives students a way to measure growth across different forms of engagement.
Part of
Related
- Sim After Class — A life strategy simulator where students practice budgeting, housing, career decisions, and long-term planning.
- Trade After Class — A stock market simulator where students learn investing through hands-on practice with a virtual portfolio.
- Launch After Class — An entrepreneurship simulator where students build, manage, and grow their own virtual business.